Game Development

From indie studios to major platforms — we build game engines, multiplayer infrastructure, and development tools. Deep expertise in Godot, Unreal, and Unity.

Godot Unreal Engine Unity Multiplayer FBX Tooling Physics

What We Deliver

Engine Development

Core contributions to Godot Engine including the FBX importer and unit testing infrastructure. Deep C++ engine-level work.

Multiplayer & Networking

Game networking libraries, VOIP integration, peer-to-peer multiplayer. Built Yggdrasil networking for Godot.

Gameplay Engineering

Player systems, physics, input handling, UI. Cross-platform development for PC, console, mobile, and VR.

Technical Pipeline Development

Asset pipelines, FBX import/export, 3D avatar systems, content creation tooling.

Platform & Infrastructure

Backend services, matchmaking, orchestration platforms. Built a Kubernetes-like game server platform from scratch.

Audio & Media

Audio plugin development, tracker music playback, media streaming integration for game engines.

Game Projects

Gaming

IMVU

Avatar platform design and technical pipeline development. Built FBX import system from the ground up for internal 3D avatar projects.

3-year contract
Gaming AI

The Mirror

Backend, gameplay, in-house orchestration platform, UI, and networked gameplay engineering.

3-year engagement
Gaming

Prehensile Tales

Long-term C++ contracting relationship. Engine-level development and systems programming.

5+ years

Tech Stack

C++ C GDScript C# Lua Godot Unreal Engine Unity FBX SDK

Discuss a game development project

From engine work to shipping titles — we cover the full stack.

Get in Touch